Giant Ballgame
Spell Continuous

Giant Ballgame

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During your Main Phase, if this card was activated this turn: You can Special Summon 1 Level 6 or lower Insect monster from your GY. You can reveal 1 Insect monster in your hand, then target 1 face-up monster your opponent controls, and 1 Insect monster you control with less ATK than the revealed monster; switch control of those monsters, and if you do, the monster you took control of becomes an Insect monster. You can only use 1 "Giant Ballgame" effect per turn, and only once that turn.




 
 
AI Power Analysis
Removal / NegationConfidence: MediumEvaluated Oct 9, 2026
59± 8/ 100
Power Score
Intrinsic 57
Deck 60

Giant Ballgame — Power Evaluation

Final Score: 59 ± 8 · Confidence: Medium

  • Intrinsic: 57 · Deck: 60 · Meta: provisional
  • Primary role: Removal / Negation · Secondary: Utility

Why it scores here

Giant Ballgame converts a hand Insect and a lower-ATK Insect you control into a control swap on the opponent's face-up monster, plus a free Level 6-or-lower Insect Special Summon from the GY. It is a real but conditional interaction: it only works on the turn it is activated and needs an Insect with less ATK than the target, so it does not earn points for high ATK or for being a popular card. Deck evidence (128 decks, 88% in Beetrooper gameplay) confirms it is consistently played in the Insect shell, but that frequency is treated as accessibility, not as proof of raw strength.

Axis scores

Axis Score Evidence
Accessibility 62 Live from hand as a spell, but it needs an Insect in hand to reveal and is only usable on the turn it is activated; 128 decks confirm the access route (verified deck count; no combo starter data).(observed)
Combo & Conversion 55 The GY Special Summon plus the control swap turn one Insect into a board swing, but no combo boards were supplied, so the conversion rate is text-based.(inferred)
Resource Economy 50 The swap is one-for-one (a lower-ATK Insect goes to the opponent) and the GY Special Summon is a free body, so net advantage is roughly even.(inferred)
Effect & Interaction 60 Steals a face-up opponent monster, which is strong interaction when the target is large, but it is conditional on an Insect with lower ATK and a same-turn activation.(verified)
Material Utility 15 As a spell it provides no material value; the Insect bodies it summons or swaps are the only material-relevant output.(inferred)
Resilience & Flexibility 30 Once-per-turn, same-turn-only activation with no recovery; a single negate or a targeted response removes the whole line.(verified)
Deck-Building Efficiency 70 Typically runs one copy (100 of 128 decks) in a single spell slot with no garnet or lock restriction.(observed)

Calculation

Weight profile: Primary role Removal / Negation weights; no secondary blend applied. Intrinsic ≈ 57, Deck ≈ 60, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Steals a face-up opponent monster when a lower-ATK Insect is available
  • Gives a free Level 6-or-lower Insect Special Summon from the GY on the activation turn
  • Single-copy slot with no garnet or lock restrictions

Weaknesses

  • Only usable on the turn it is activated; no reuse later in the game
  • Needs an Insect in hand and an Insect on the field with less ATK than the target
  • One negate or response ends the entire line

Counters / choke points

  • Negation or a response to the activation
  • Opponent monsters with ATK high enough that no Insect you control is below them

Best use

Control swap / removal in Insect shells. Decks: Beetrooper, Battlewasp, Ragnaraika, Traptrix, Kaiju. Suggested copies: 1.

Evidence & gaps

  • Verified: Continuous Spell with a same-turn activation condition and a once-per-turn limit (card text); Steals a face-up opponent monster with an Insect lower-ATK condition (card text); Appears in 128 of the attached decks, 100 of them at one copy (deck stat)
  • Observed: 88.3% of decks in gameplay type 7 (deck stat); Partner co-occurrence up to 89.1% with Resonance Insect (deck stat)
  • Inferred: Conversion value is roughly one-for-one with a free GY body; Interaction is strong only against large monsters
  • Data gaps: no combos supplied - combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard) - archetype inclusion % inferred from deck sample only no banlist token - assumed 3 copies (unlimited)











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